Guild of Merchant Adventurers
Apprentice Quest
The Quest is divided into two sections, apprentice and journeyman, consisting of 3 parts in each section. Each part will build
upon the previous activities.
The Quest may be completed in a single visit or over the course of several visits.
Journeyman
Once you have completed the apprentice portion of the quest, you can become a journeyman.
Beginner skills - Learn about the government and the laws to protect the Guilde.
Become a beginner journeyman by completing 3 activities in the beginner skills. Once you finish these activities, come back to the Garden in the Militia and receive a certificate and a token of your new station.
- Watch the Court of Common Pleas - Scheduled on stage
- Watch the Court of Love - Scheduled on stage
- Find out the jobs of Nobles in Her Majesty's Court - Upon request at Noble's Glade
- Find out about a Letter of Mark - Upon request in Militia encampment
- Make a code and cipher necessary to protect your business - Upon request in Garden at Militia encampment
Intermediate skills - Learn the manners and dress necessary to be part of high society.
Once you are a beginner journeyman, become an intermediate journeyman by completing 3 activities in the intermediate skills. Once you finish these activities, come back to the Garden in the Militia and receive a token for your accomplishments.
- Get Knighted - Scheduled in Poppet's Glade

- Learn a dance from the townsfolk - Scheduled at Maypole or upon request

- Participate in a May Pole - Scheduled at Maypole

- Hear the discipline song to learn what to NOT do - Upon request in Militia encampment
- Learn how to reverence - Upon request throughout the shire

- Attend a Costume lecture - Scheduled at stage
- Participate in either the Costume Contest (13 years & up) or Fashion Parade (12 years & younger) - Scheduled at stage



Advanced skills - Learn the histories necessary to understand the political difficulties merchants face.
Once you are an intermediate journeyman, become an advanced journeyman by completing the activities in the advanced skills. Once you finish these activities, come back to the Garden in the Militia and receive a token for your accomplishments.
- Learn Tudor family history - Upon request at Noble Glade or Militia encampment
- Learn the Guilde structure of the Merchant Adventurers - Upon request in Militia encampment